
Factories, fission reactors and jetpacks — industrial tech five ore-processing tiers deep.
Installs automatically · Live in under 30 seconds · No port forwarding
Mekanism is the industrial half of modded Minecraft: 5x ore processing, gas networks, digital miners, and a fission reactor that will absolutely irradiate your base if someone gets careless. On a shared server that danger is the fun — infrastructure becomes a group project with real stakes.
Machine-heavy bases mean sustained tick load, not spikes. Guaranteed CPU allocation (not oversold shares) is what keeps a mature Mekanism base at 20 TPS.
The button below pins NeoForge and stages Mekanism. You choose the name and plan.
Libraries resolve automatically. Watch the console; a modded first start takes about a minute.
Install Mekanism client-side, join your address, and start your ore lines. Add Mekanism Generators from the Mods tab when you're ready for power.
The create button sets up NeoForge 1.21.1 — the newest release both Mekanism and our catalog support. You can change it later in your server settings.
4 GB is our honest sizing for Mekanism. Start here — upgrading later is one click and your world comes with you.
4 GB handles Mekanism and its add-ons (Generators, Tools) for a small group. Kitchen-sink builds around it push toward 6–8 GB — upgrade in one click when you feel it.
Base Mekanism has the machines; power sources beyond the basics live in the official Mekanism Generators add-on. It's a one-click install from your server's Mods tab, dependencies included.
Yes — meltdowns damage the world around the reactor and irradiate players. Chunks stay loaded while any player is near, so build your reactor room away from spawn and put someone responsible on the control rods.
Name it, pick a plan, and Mekanism installs itself. That is the whole setup.