← ALL POSTS
GuideJul 17, 20267 min read

Best trident enchantments in Minecraft (26.2): Riptide or Loyalty

AK
Aleksander Kaaberma
Founder
Minecraft particle effects mid-fight — Channeling lightning about to land

Trident enchantments in Minecraft carry more weight than any other tool's — because you can't craft a replacement. Every trident is drowned loot, so the one in your hand deserves the right build the first time.

Here's the fork that defines the weapon on Java 26.2 — Loyalty or Riptide — plus Impaling's fine print and the Channeling tricks most guides skip.

Every trident enchantment at a glance

EnchantmentMaxWhat it doesFrom the table?
LoyaltyIIIThrown trident returns; faster per level (excl. Riptide)Yes
ChannelingIThrown hits summon lightning during thunderstorms (excl. Riptide)Yes
RiptideIIIThrow launches you with it, in water or rain onlyYes
ImpalingV+2.5 × level vs aquatic mobs (Java) — +12.5 at VYes
UnbreakingIII≈4× durability on an irreplaceable weaponYes
MendingIXP repairs it — mandatory on a weapon you can't craftNo — trading, fishing, loot

The fork: Loyalty or Riptide

Loyalty III makes the trident a boomerang — throw it, it hits, it flies back to your hand in about a second. That's a ranged weapon with no ammo. Riptide III deletes the ranged part entirely: the trident never leaves your hand, and instead the throw launches you— but only in water or rain. Chain Riptide throws across an ocean, or use one mid-flight to re-launch an elytra, and it's the fastest self-powered travel in the game. When it's raining.

Since Riptide locks out both Loyalty and Channeling, this is a whole-identity choice, not a slot choice: weapon or vehicle. First trident: Loyalty. The Riptide trident is what you build when the drowned farm hands you a second one.

Channeling is a utility, not a damage stat

During a thunderstorm, a thrown Channeling hit calls lightning on the target. As damage it's occasional; as a tool it's unique: lightning turns a creeper into a charged creeper — the only source of mob heads from same-type explosions — turns pigs into piglins and villagers into witches, and lights your enemies dramatically on fire. Needs open sky; nothing happens under a roof or in clear weather.

Impaling's fine print

Impaling V reads like Sharpness for the sea: +12.5 damage. The Java catch: it applies to true aquatic mobs only — guardians, elder guardians, dolphins, squid, fish, turtles. Drowned are undead, so your most common wet enemy gets nothing from it. On Bedrock the rule is better: Impaling boosts damage against anything in water or rain, players included, which quietly makes it a PvP enchantment there. Take it at V anyway — ocean monuments are its home turf on either edition.

Common mistakes

Quick answers

What are the best trident enchantments in Minecraft?

Loyalty III, Channeling, Impaling V, Unbreaking III, and Mending — the thrown-weapon build. Riptide III replaces Loyalty and Channeling (they're mutually exclusive) and turns the trident into a travel tool instead.

Riptide or Loyalty — which should I pick?

Loyalty for a weapon: the trident comes back after every throw. Riptide for movement: throwing it in water or rain launches you with it, which pairs absurdly well with elytra. Serious players keep two tridents — but since tridents only come from drowned, most people enchant their first one Loyalty.

How do you even get a trident?

Only from drowned that spawn holding one — a small drop chance on kill, improved by Looting III. You can't craft it. Ocean and river farms that funnel drowned are the reliable route.

What does Channeling actually require?

A thunderstorm and open sky. Hit a mob with the thrown trident during thunder and lightning strikes it. That's how you make charged creepers for mob heads — trap a creeper, wait for thunder, throw.

Does Impaling work on drowned?

On Java, no — Impaling's +2.5 per level only applies to true aquatic mobs (guardians, dolphins, squid, fish, turtles); drowned count as undead. On Bedrock it applies to anything touching water or rain, which includes drowned and players in the rain.

Test the build on your own server

Spin up a private server, op yourself, and spawn a thunderstorm on command from the panel console. Live in under 30 seconds.

Start your server

Keep reading